The third Dev Blog revealed some character changes, giving some of them special gimmicks as a means to make them feel less generic or otherwise improve their playability. Teching, reversible knockback, Star KOs, Screen KOs, Directional influence, Smash directional influence, unique aerial physics, traction, meteor cancelling, and higher hitstun were also mentioned.ĭev Blog #3 - Character Upgrades (16/10/11) Shields were also modified to be less abusable, but also better at dealing with projectiles than before. Knockback trajectory was adjusted to give gravity a greater influence, allowing for a stronger combo game. In the second Dev Blog, many changes to the game's engine were shown. In addition, the charge bars were finally replaced with various new aesthetic effects to let the player know when a move was done charging. Items and some characters received animation tweaks, reducing the number of reused frames and increasing the quality overall. Stages were upgraded as well, with Battlefield's day-night cycle being added and Tower of Salvation's stage hazard becoming much more effective. The game's sprite-based hit effects, knockback dust, shields, and attacks like Ness' PK moves were changed to use vector-based animations. In the first Dev Blog, many visual upgrades were revealed.
![super smash flash 2 beta new menu super smash flash 2 beta new menu](https://videogamemods.com/supersmashflash2/wp-content/uploads/sites/16/cmdm/1000078/1618474850_bandicam-2021-04-15-15-19-07-293-1200x676.jpg)
For the first month, it covered some general features, such as improved graphics and AI, while the rest of the blog focused on the changes made for each character individually. The first iteration of Dev Blogs covered v0.8 and ran on a weekly basis from October to December 2011. Modified SSF2 logo used for the Dev Blogs for v0.8. List of Super Smash Flash 2 Dev Blogs v0.8 Dev Blogs
![super smash flash 2 beta new menu super smash flash 2 beta new menu](https://i.ytimg.com/vi/ckR2z0Re4uk/maxresdefault.jpg)
1.2.18 Dev Blog #16 - Newcomer Design and Balance Pt.1.2.13 Dev Blog #12 - Performance and Quality Settings (5/20/16).1 List of Super Smash Flash 2 Dev Blogs.